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Section II: Reference Material

Chapter 10 : The Worlds

In Strive for Power there are two main worlds and several smaller islands. All parties start in the Old World, travelling between the two worlds is done by ship. Ships can be accessed in a few of the cities in both worlds but the prices for passengers are high: 500 action points for the party, 500 gold for each character.

The Old World

The Introduction of the game tells us the following:

"The Old World was once a place of prosperity and joy. It was a land where the four humanoid races, humans, dwarves, elves, and hobbits, lived in peace. Trade caravans crossed the continent, and art and the magics blossomed. But one fateful day, a wizard named Archflavius discovered the Secret of the Gods. Unfortunately, being a mortal, Archflavius's mind was not fit to use such power, and an attempt to wield this power for the betterment of humanoid kind turned him mad and corrupt. Through his mad power, he created four evil racial counterparts to the humans, elves, dwarves, and hobbits: Lizardmen, Orcs, Goblins, and Kobolds. His power rent the earth and caused evil denizens of the deep to rise to its surface. Archflavius gathered to him his evil creations, as well as corrupted members of the primary races to his cause. Together they sacked most of the strongholds in the Old World and reduced them to rubble. In his castle in the south-east, he ruled the Old World for 100 years, until a good wizard named Laflik marshalled forces against him. In his castle, Archflavius was defeated and fled the Old World, but not before he killed Laflik in a wizard duel.

Now, even though Archflavius is gone, his evil creations stalk the Old World striking terror into the hearts of the goodly citizens and murdering many. If you wish to accept the challenge, you will command a party of elite adventurers. You can use this party for good or ill, but be warned: Choosing evil over good will not protect you from the wrath of Archflavius' beasts. Travel the Old World, explore ruins, and solve quests. Perhaps one day you will be able to find the core of Archflavius' evil and destroy it for good...unless you want to harness it for yourself!"

In the Old World there are about twenty cities and twenty dungeons, only one magic tower. In the open lands many monsters walk but in the dungeons even more terrible things await you. In the current Strive for Power game no party has gone to the New World and returned yet (however there are some who have done when testing the game and others having plans).

You will probably stay in the Old World for a very long time and there is much to do, and it is probably wise to do so.

It is a good idea to make a map of the world and of the dungeons that you travel through (Excel is pretty good for that). Plan the actions of your party carefully, the more efficient you are in the use of your AP the more you will be able to achieve and the more likely you will be to see your characters in the rankings. You can walk over the lands killing monsters (even other parties if you sign the Book of Blood) but with the same ap's you could do much more in dungeons. You could travel from the one side to the other or you could stay a while in one region and after a while go to another region and start clearing things there. One quick way of mapping a lot of the world is to journey around the cities using the coach service and ships, this may seem expensive, but it is actually a fairly effective way of mapping the majority of the world. Once you have done this, the rumours you pick up of distant dungeons will be more useful as you can quickly locate the nearest city and travel there with the least amount of AP's.

New World

You will find many portals to islands in the New World. The portals are one-way, and you can't collect herbs on these islands. Be prepared before you enter them!

The monsters in the New World are very strong, physically and magically. If your characters can't take losing 200 points of damage in one combat, don't attack until your magic resistance and melee combat are superb! If you don't heed me, losing 1/2 your party in one combat with 6 fire giants will "learn" you really fast.

Travel to the New World is expensive. Try to make your stay a prolonged one.